Resonance
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Type : Illustration, Art Direction
Client : DTDA Games
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Resonance is a ritual-inspired game about summoning a demon, designed as an immersive experience where gameplay feels like a true occult ceremony. I initiated the project by defining the theme and building the game concept around a very specific intention: creating a mysterious, sensory experience rather than a classic board game structure. I was responsible for the full creative production, including illustration, component design, and the overall artistic direction to support the ritual atmosphere. I also created the promotional videos and managed the crowdfunding campaign, handling both the storytelling and visual communication of the project.
Resonance quickly became a standout release within the indie publishing community, resonating strongly in particular with a feminine audience drawn to its aesthetic, narrative, and symbolic depth.