Light Hunters
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Type : Illustration, Art Direction
Client : DTDA Games
Date : 2017
Status : Funded via Kickstarter, in production
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Light Hunters is a card game project for which I was involved across the entire creation and production pipeline, from early development to launch.
I worked on the full visual direction of the game, including illustration and the design of every component, ensuring consistency between gameplay needs and the overall artistic identity. Throughout the project, I participated in playtesting sessions and iterative adjustments to improve balance, clarity, and player experience.
I also produced promotional content, including video creation and communication assets, and played a key role in managing the crowdfunding campaign, from campaign preparation to day-to-day coordination. This project allowed me to combine game design thinking, visual storytelling, and production management into a complete end-to-end publishing experience.