Paper Tales
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Type : Product Design
Client : DTDA Games
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Paper Tales is a well-known board game published by Catch Up Games, and I was responsible for its digital adaptation.
My role involved translating the physical experience into a smooth and intuitive digital format, while staying faithful to the original identity and core mechanics of the game. I designed all the screens and user flows, adapting the rules and interactions to fit a digital gameplay environment that remained accessible and engaging. I also worked on integrating gamification and retention systems to encourage long-term player engagement, while preserving the strategic depth and rich experience that define Paper Tales.